New and rebalanced Faction Leader traitsįaction Leader traits are now a lot more important! Religious unrest is more severe, so maintaining high faith levels is something a lot more important now.īetter get assassins for heretics labelled as prophet's. ![]() Now, the AI factions will work more on spreading their faith outside their borders.īEWARE! as heretics and witches got seriously buffed in both their piety and spawn chance, both the player and the AI will have to work in order to stop heresy at their lands. Rebalanced the usage of priests for the AI. The whole system stands on a base of 50 auto-games which went above turn 200! Growing settlements is now a lot harder for both the player and the AI!Īlthough it's easy to get minor cities and fortresses, getting your settlements higher will be a struggle - and you won't be able to capture a lot of godly developed cities since the AI will be experiencing the same issue!Ĭitadels and Huge Cities are VERY rare now.
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